Home of the Mighty Egrets
Learners, Citizens, Excellence

Online Learning

Our online programs and resources provide students with more learning opportunities at home and the classroom. Each student has their own account and has been assigned a user name and password. Click on the program icons to visit the site.

Our school has the ability to create secure and supervised Google accounts for all students. Students and teachers can access the  wealth of collaborative tools available through Google Apps (Google Docs, Gmail, Calendar, etc). Students can log in with this unique address: @mililaniuka.k12.hi.us

IXL is an online program with thousands of skills for practicing math! IXL has an unlimited number of practice questions, step-by-step explanations, engaging awards and certificates, easy-to-read progress reports, and much more. This is an excellent tool to support the math concepts learned in the classroom. All students in grades 1-5 have IXL accounts.

Kidz3000 is an online program that provides differentiated literacy education. Each lesson moves at the pace of the students own reading levels providing them with many steps towards success.
Our students can use the free online typing program at Typing.com. At the sign in screen, students simply click on “Sign In with Google.” Using their school Google accounts will allow them to save their progress and achievements as they learn to type.

Reading Wonders is our English Language Arts (ELA) curriculum. The Reading Wonders program utilizes a range of diverse print and digital media to teach the rigor, intent and depth of the standards. Students can log into their accounts to access a wide range of materials to bolster lessons learned in the classroom.






330cbfeLexia Reading Core5® provides personalized learning on fundamental literacy skills for students in grades
pre-K–5 and delivers real-time performance data without testing.



The Hour of Code is a global effort to teach students computer science at all ages. Students at Uka have been participating since its inception in 2013.  Students do not need to log in and can access the Code.Org website to try a multitude of games that teach them the basics of computer programming.

Our students have access to the World Book Online Encyclopedia. World Book Online is a suite of resources designed to captivate users of all ages.